Communication Guide

Master voice channels, callouts, NATO phonetics, and coordinate reporting

Communication Guide

© Thanks to Joystick for the original guide
Based on the Steam Community Guide

Good communication wins games. Period. A well-coordinated team will destroy a disorganized one, regardless of individual skill. This guide covers everything you need to communicate effectively.


Voice Channels

Squad has four communication layers. Knowing when to use each is crucial.

KeyChannelWho HearsColorUse For
VLocalNearby playersBlueImmediate threats, local coordination
BSquadYour squad onlyGreenSquad tactics, orders, requests
GCommandAll Squad LeadersWhiteInter-squad coordination, strategy
Numpad 1-9DirectSpecific SLWhitePrivate SL-to-SL communication

Best Practices

  • Local (V): Use for quick callouts to nearby friendlies. “Contact north!” or “Enemy behind the wall!”
  • Squad (B): Your primary channel. Report contacts, request orders, coordinate movement.
  • Command (G): Squad Leaders only. Keep it brief and tactical. Don’t spam.
  • Numpad: Press the number matching the squad you want to reach (Squad 1 = Numpad 1).

Common Terminology

Learn these terms - you’ll hear them constantly.

Spawns & Logistics

TermMeaning
RadioThe deployable that creates a Forward Operating Base (FOB)
HABSpawn bunker built on a FOB
RallyPortable spawn point placed by Squad Leader
LogiLogistics truck (supplies & construction)
MainMain base / uncappable spawn

Tactical Callouts

TermMeaning
ContactEnemy spotted
ProxiedFOB/HAB disabled by nearby enemies
PushAdvance aggressively
HoldMaintain current position
Fall backRetreat to previous position
Oscar MikeOn the move

Responses

TermMeaning
RogerMessage received and understood
WilcoWill comply (I’ll do it)
CopyI heard you
NegativeNo / Cannot comply
AffirmYes / Confirmed

Military Acronyms

AcronymMeaning
SLSquad Leader
FTLFire Team Leader
FOBForward Operating Base
HABHabitation (spawn bunker)
LATLight Anti-Tank
HATHeavy Anti-Tank
MBTMain Battle Tank
IFVInfantry Fighting Vehicle
APCArmored Personnel Carrier
CASClose Air Support
CASEVACCasualty Evacuation
KIAKilled In Action
MIAMissing In Action
RPGRocket Propelled Grenade
HEHigh Explosive
APArmor Piercing
HEATHigh Explosive Anti-Tank

NATO Phonetic Alphabet

Use this when spelling out grid references or unclear callouts.

A - Alpha
B - Bravo
C - Charlie
D - Delta
E - Echo
F - Foxtrot
G - Golf
H - Hotel
I - India
J - Juliet
K - Kilo
L - Lima
M - Mike
N - November
O - Oscar
P - Papa
Q - Quebec
R - Romeo
S - Sierra
T - Tango
U - Uniform
V - Victor
W - Whiskey
X - X-ray
Y - Yankee
Z - Zulu

Grid Coordinate System

The map is divided into grid squares labeled with letters (columns) and numbers (rows). Each main grid is subdivided using a numpad layout.

Numpad Overlay

7 | 8 | 9
---------
4 | 5 | 6
---------
1 | 2 | 3

How to Report Coordinates

  1. Main Grid: Letter + Number (e.g., “B2”)
  2. Sub-Grid: Add keypad number (e.g., “B2-5” for center)
  3. Precise: Add another keypad (e.g., “B2-5-3” for center-right)

Example Callout:

“Enemy FOB at Bravo 2, keypad 5, keypad 3”

This pinpoints the location with ~30m accuracy.


Callout Guidelines

On Foot (Cardinal Directions)

Use compass directions when infantry is spread out:

  • “Contact North!
  • “Enemy MG, Southwest, 150 meters”
  • “Friendly squad moving East

In Vehicles (Bearings)

Use numeric bearings for precision:

  • “Gunner, target bearing 270, 400 meters”
  • “Infantry 045, treeline”
  • “Tank 180, hull down behind the hill”

Distance Estimation

ReferenceApproximate Distance
Binocular scale “1”~100m
Binocular scale “2”~200m
Binocular scale “4”~400m
Rifle zeroingMatch your zero to target

Map Markers

Squad Leaders and Fire Team Leaders can place markers. Use them effectively.

MarkerUse For
MoveWaypoint for squad movement
AttackOffensive target
DefendPosition to hold
BuildFOB/fortification location
ObserveRecon/overwatch position
Enemy InfantrySpotted foot mobiles
Enemy VehicleSpotted armor/transport
Enemy FOBConfirmed spawn location

Marker Etiquette

  • Remove old markers when no longer relevant
  • Don’t spam the map
  • Update enemy positions as they move
  • SLs: coordinate markers in command chat

Quick Reference Card

Voice Keys:

  • V = Local (nearby)
  • B = Squad
  • G = Command (SL only)
  • Numpad = Direct to squad #

Essential Callout Format:

“[What] [Where] [Distance]”

Examples:

  • “Contact, North, 100 meters”
  • “Enemy BTR, bearing 045, 300”
  • “HAB at Charlie 4, keypad 7”

Remember:

  1. Be brief
  2. Be accurate
  3. Use correct channel
  4. Confirm with “Roger” or “Copy”

Pro Tips

  1. Don’t talk over others - Wait for a break in comms
  2. Prioritize info - Immediate threats first, details later
  3. Use local for quick stuff - Don’t clog squad chat with “reloading”
  4. SLs: Keep command chat clean - Other SLs are trying to coordinate too
  5. Describe what you see - “Two infantry” is better than “enemies”
  6. Include threat level - “BTR” is more urgent than “transport truck”
  7. Confirm kills - “BTR down” tells your team the threat is neutralized